EQL spell reference
Torpor
Torpor EverQuest Legends spell details: Shaman level 60. Places your target into a state of torpor, healing 300 hit points every six seconds for 24 secs.
Spell Details
Places your target into a state of torpor, healing 300 hit points every six seconds for 24 secs (between 4-5 ticks), but vastly decreasing their movement speed and attack rate. This spell has the potential to tick a 5th time, totaling 1500 hit-points, depending on when it lands on your target (similar to how dot ticks work). The overall mana efficiency is 7.5 or 6 hp/m.
- Mana 200
- Cast 6s
- Recast 1.5s
- 2.2m
- Target 56
- Alteration
- Unresistable
Effects
- Slot 1: Increase Hitpoints v2 by 300 per tick
- Slot 3: Decrease Movement Speed by 70-90%
- Slot 11: Decrease Attack Speed by 30%
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
No vendor or drop data captured in the current snapshot.