EQL spell reference
Sanity Warp
Sanity Warp EverQuest Legends spell details: Enchanter level 16. Strikes your target with a chaotic burst of mental energy, causing between 81 and 87.
Spell Details
Strikes your target with a chaotic burst of mental energy, causing between 81 and 87 damage.
- Mana 38
- Cast 2.5s
- Recast 1.5s
- Instant
- Single
- Evocation
- Magic
Effects
- Slot 1: Decrease Hitpoints by 88 (L16) to 95 (L23)
- Slot 2: Stun for 0.0 seconds
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
| Type | Zone | NPC or Merchant | Location |
|---|---|---|---|
| Vendor | Ak'Anon | Clockwork Merchant (LG-4) | Library (1106,-989) |
| Vendor | Erudin Palace | Estra Nancer | Enchanter Guild (F2) (536,761) |
| Vendor | Neriak - Commons | Litz B`Doph | Caster Guild (F1) (132,-955) |
| Vendor | South Qeynos | Corrao Duperame | The Herb Jar (302,-559) |
| Vendor | Southern Felwithe | Seren the Swift | Enchanter Guild (509,-910) |
| Vendor | West Freeport | Lasiris Oncre | Caster Guild (F1) (112,-768) |