EQL spell reference
Sacrifice
Sacrifice EverQuest Legends spell details: Necromancer level 51. Consumes a willing target's soul and binds it within an Essence Emerald. Players (Level.
Spell Details
Consumes a willing target's soul and binds it within an Essence Emerald. Players (Level 46-59) killed in this manner cannot be resurrected. Consumes an emerald when cast. You cannot sacrifice yourself. A player at maximum XP (100% into 60) who de-levels to 59 can be sacrificed seven times and still re-gain level 60 by receiving 90%+ resurrections on their other corpses. Sacrifice Info Per Victim Level % into that level they were Sacrificed Player Level Number of Sacs to de-level to 45 Cost in % XP per Sac 99%591659.08% 80%591579.43% 53%581469.27% 40%581459.24% 10%571309.31% 65%561269.25% 1%561189.33% 60%551149.30% 40%551129.29% 20%551109.27% 20%54959.68% 40%538410.00% 80%52799.87% 1%526910.16% 55%516110.74% 32%515311.92% 67%504412.89% 98%493713.46% 25%492914.66% 40%482116.19% 84%471518.93% 20%47827.50%
- Mana 100
- Cast 5s
- Recast 1.5s
- Instant
- Target 56
- Alteration
- Unresistable
Effects
- Slot 1: Sacrifice (Level 46 to 59)
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
No vendor or drop data captured in the current snapshot.