EQL spell reference
Fortitude
Fortitude EverQuest Legends spell details: Cleric level 55. Provides your target with mystic fortitude, increasing their hit points and armor class for 2.
Spell Details
Provides your target with mystic fortitude, increasing their hit points and armor class for 2 hour(s) 24.0 mins. This spell trades the higher AC and HP of Heroism for a longer total duration. However, due to the lack of a group version of this spell (such as Heroic Bond for Heroism), and the lower total stats, Clerics tend to use Heroism and Heroic Bond instead, until getting Aegolism (which lasts roughly as long as Fortitude while keeping the stats of Heroic Bond).
- Mana 175
- Cast 7s
- Recast 1.5s
- 72h
- Single
- Abjuration
- Unresistable
Effects
- Slot 1: Increase AC by 17 (L55) to 18 (L60)
- Slot 2: Increase Max Hitpoints by 320 (L55) to 360 (L65)
- Slot 3: Increase HP when cast by 320 (L55) to 360 (L65)
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
No vendor or drop data captured in the current snapshot.