EQL spell reference
Divine Intervention
Divine Intervention EverQuest Legends spell details: Cleric level 60. Bestows the favor of the gods upon your target, granting them a second chance at.
Spell Details
Bestows the favor of the gods upon your target, granting them a second chance at life should they fall in battle. Consumes a pair of emeralds when cast. The chance for this to succeed is affected by the target's charisma. Note: Mechanics of this spell are such that any hit taken while the player is between 15% and 1% health has a chance to proc a CH and consume the DI. This is why it only very rarely works against Death Touch, the player must have had to be under 15% first which likely would've gotten them killed by low hp aggro anyways.
- Mana 500
- Cast 6s
- Recast 90s
- 31m
- Single
- Abjuration
- Unresistable
Effects
- Slot 1: Death Save - Restore Full Health
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
No vendor or drop data captured in the current snapshot.