EQL spell reference
Calm Animal
Calm Animal EverQuest Legends spell details: Druid level 15, Ranger level 31. Calms the ferocity of many animals, making them less likely to attack..
Spell Details
Calms the ferocity of many animals, making them less likely to attack. Noticeably larger aggro radius than Calm.
- Mana 45
- Cast 2.5s
- Recast 5s
- 1.7m
- Animal
- Alteration
- Magic
Effects
- Slot 1: Frenzy Radius (5/50)
- Slot 2: Reaction Radius (10/50)
- Slot 3: Pacify
Spell Upgrades
- Spell upgrading uses motes in the spell inspect window.
- Each tier adds a 10% reagent-save chance; tier X skips reagent costs.
- Damage, healing, mana, cast/recovery/reuse, duration, and resist values may scale by spell data. Exact coefficients are server-side when not shown in the mined client table.
Vendors and Drops
| Type | Zone | NPC or Merchant | Location |
|---|---|---|---|
| Vendor | Greater Faydark | Horth Evergreen | Kelethin Druid Guild (-640,219) |
| Vendor | Greater Faydark | Cerila Windrider | Kelethin Ranger Guild (-428,476) |
| Vendor | Rivervale | Torth Largefoot | Druid Guild (-32,-384) |
| Vendor | Surefall Glade | Arrivae Valleren | Druid Guild (-156,-300) |
| Vendor | Surefall Glade | Bukem Breewood | Ranger Guild (105,-80) |