EQL class reference
Rogue Class Guide
Rogue EverQuest Legends class guide with role ratings, stat focus, suggested races, spells, and build planner links. Rogues are sneaky fighters who always.
Role and Stats
Rogues are sneaky fighters who always seek to take advantage of enemies by attacking from behind. Rogues can backstab enemies for extra damage, using poisoned weapons for added effect. Rogues can detect traps, pick locks and pockets, and fall safely from great heights. Rogues are known for their ability to sneak and hide. This allows them to move undetected by the living and undead, almost anywhere, exploring the dangers that lie ahead. Combined with rogue items that use illusions, rogues make excellent scouts. Rogues, being a specialist stealth class, compliments many class combinations and can contribute greatly to single target killing power. The rogue is a good choice for players who like to do heavy damage while walking the dangerous edge of stealthy dungeon exploration.
- STR +0
- STA +0
- AGI +15
- DEX +15
- WIS +0
- INT +0
- CHA +0
Primary stat: DEX
Suggested races: Barbarian, Dark Elf, Dwarf, Froglok, Gnome, Half Elf, Halfling, Human, Wood Elf
Early and Notable Spells
- Concussive Poison - level 7 Coats your weapon in Concussive Poison, giving you a chance to trigger on striking. This is considered a utility.
- Clumsiness Poison - level 18 Coats your weapon in a Clumsiness Poison, giving you a chance to trigger on striking. This is considered a utility.
- Fettering Poison - level 23 Coats your weapon in a Fettering Poison, giving you a chance to trigger and on striking. This is considered a utility.
- Binding Poison - level 25 Coats your weapon in a Binding Poison, giving you a chance to trigger and on striking. This is considered a utility.
- Neurotoxic Poison - level 28 Coats your weapon in a Neurotoxic Poison, giving you a chance to trigger and on striking. This is considered a utility.
- Thought Drain Poison - level 33 Coats your weapon in a Thought Drain Poison, giving you a chance to trigger and on striking. This is considered a.
- Antimagic Poison - level 36 Coats your weapon in a Antimagic Poison, giving you a chance to trigger and on striking. This is considered a utility.
- Mage Bane Poison - level 39 Coats your weapon in a Mage Bane Poison, giving you a chance to trigger and on striking. This is considered a utility.
- Paralytic Poison - level 42 Coats your weapon in a Paralytic Poison, giving you a chance to trigger and on striking. This is considered a utility.