EQL class reference
Beastlord Class Guide
Beastlord EverQuest Legends class guide with role ratings, stat focus, suggested races, spells, and build planner links.
Role and Stats
- STR +0
- STA +10
- AGI +5
- DEX +0
- WIS +10
- INT +0
- CHA +5
Primary stat: WIS
Suggested races: Barbarian, Iksar, Ogre, Troll
Early and Notable Spells
- Minor Healing - level 1 Mends minor wounds, healing 12 to 20 hit points.
- Wild Spirit - level 1 Summons a feral warder to aid you in battle.
- Sense Animals - level 2 Provides you with a mystical sense, pointing you towards the nearest animal.
- Endure Cold - level 3 Surrounds your target with an aura of protection, warding away cold for 27 min.
- Cure Disease - level 4 Cleanses your target's immune system, curing minor diseases.
- Tame Spirit - level 4 Summons a feral warder to aid you in battle.
- Flash of Light - level 5 Creates a bright flash of light, temporarily blinding your target.
- Inner Fire - level 7 Increases your target's inner strength, providing increased hit points and armor class for 27 min.
- Spirit of Sharik - level 8 Summons a feral warder to aid you in battle.
- Endure Fire - level 9 Surrounds your target with an aura of protection, warding away fire for 27 min.
- Sharik's Replenishing - level 9 Restores your warder's health, healing between 50 and 55 hit points, as well as curing them of diseases, poisons, and.
- Scale Skin - level 10 Causes your target to grow hard scales around their body, increasing their armor class for 27 min. Consumes Snake.
- Fleeting Fury - level 11 Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for 18s.
- Blast of Frost - level 12 Blasts your target with frost, causing 71 damage. Targets up to level 55 will be momentarily stunned, interrupting.
- Cure Poison - level 13 Removes toxin from your target's system, curing them of minor poisons.
- Spirit of Lightning - level 13 Fills your warder with the power of a great spirit, increasing their dexterity and giving them a chance to perform.
- Light Healing - level 14 Mends light wounds, healing between 47 and 65 hit points.
- Sicken - level 14 Sickens your target with a fever, causing 8 damage initially and 1 to 11 damage every six seconds for 1 min 24s.