EQL class reference
Bard Class Guide
Bard EverQuest Legends class guide with role ratings, stat focus, suggested races, spells, and build planner links. right Bards are jack-of-all-trades.
Role and Stats
right Bards are jack-of-all-trades adventurers who use songs to create a wide variety of magical effects. Though they often use melee weapons, bards are primarily a magic-using class, with the ability to wear plate armor and wield many different types of weapons and instruments. Bards can do a little bit of everything. Their songs can regenerate health and mana, increase attack speed and accuracy, momentarily charm angry enemies, help friends resist many types of damage and even directly damage enemies. Bards are perhaps best known, however, for their ability to greatly increase the foot speed of their group. Bards have the unique ability to create multiple effects at once. By weaving different songs together, a bard can customize effects to any situation. This makes nimble fingers and quick thinking a must for those who want to play a bard. Bards do well both alone and in groups. With the right combination of songs, they can adapt to many different challenges. The bard is a great class for players who enjoy a wide variety of play options but are quick to adapt to a changing situation.
- STR +5
- STA +0
- AGI +0
- DEX +10
- WIS +0
- INT +0
- CHA +15
Primary stat: CHA
Suggested races: Half Elf, Human, Wood Elf
Early and Notable Spells
- Chant of Battle - level 1 A simple tune that increases the strength, dexterity, and armor class of group members.
- Chords of Dissonance - level 2 Clashing notes that cause damage over time.
- Jaxan's Jig o' Vigor - level 3 A simple jig which fills your group with energy, regenerating their stamina.
- Lyssa's Locating Lyric - level 4 A clairvoyant chorus which points you towards your target's nearest corpse. If nothing is targeted then it will point.
- Selo's Accelerando - level 5 The quick pace of this song fills your feet with speed, increasing the movement rate of your group. The movement rate.
- Hymn of Restoration - level 6 A gentle melody that encourages your group's wounds to heal faster.
- Jonthan's Whistling Warsong - level 7 An ancient war song that speeds your attacks and raises your armor class and strength.
- Kelin's Lugubrious Lament - level 8 A sad song that calms the aggressive nature of many creatures. Pacifies creatures up to level 60.
- Elemental Rhythms - level 9 A mystic tune that offers your group protection from fire, ice and magic as well as increasing armor class.
- Magical Monologue - level 9 A simple tune that adds a magical quality to your group's weapons, allowing them to harm creatures that would.
- Anthem De Arms - level 10 An ancient anthem that increases the strength and attack rate of your group. (Surpasses Chant of Battle [Level 1])
- Cinda's Charismatic Carillon - level 11 A quiet tune that improves your faction standing with all creatures associated with your target.
- Brusco's Boastful Bellow - level 12 A great bellow that causes direct magical damage to your opponent along with a slight knockback effect.
- Purifying Rhythms - level 13 A mystic tune that offers your group protection from poison, disease, and magic.
- Identify - level 14 Provides magical information about the item that your target is holding. To use the spell on yourself, pick the item.
- Lyssa's Cataloging Libretto - level 14 An ancient tune that provides arcane information about the item that your target is holding.
- Kelin's Lucid Lullaby - level 15 A quiet lullaby that causes targets around you to fall into an enchanted sleep. Mesmerizes creatures up to level 25.
- Song of Sustenance - level 15 An energetic song that fills your group with energy, eliminating their need for food and water.